Read The Gates of Night by Keith Baker Free Online
Book Title: The Gates of Night|
The author of the book: Keith Baker
Edition: Wizards of the Coast
Date of issue: November 1st 2006
Format files: PDF
The size of the: 28.89 MB
City - Country: No data
Loaded: 1483 times
Reader ratings: 7.8
ISBN 13: 9780786940134
Read full description of the books:
While I feel like this one has a more cohesive story than the second book in the series, it still ultimately falls quite a bit short of its potential. The first book in the series was quite good, especially up until the end, because it did a great job of introducing you to the world. This one stayed back in the land of more dime-a-dozen series tie-in novels.
I really like the world of Eberron, because of its blend of fantasy and sci-fi. But I think in order to truly capitalize on that you would have to have a, epic fantasy series set in the world to establish a "main" plot-line. These kind of books that are turned out by the franchise are really just popcorn fantasies, and I'm sure they satisfy a big part of the market. But what I really want to find is a series like this that is truly written with the art of the story in mind. It doesn't have to be epic and the stakes don't have to be huge. That was what worked in the first book - we were just concerned with the fates of the four main character. By the end of this book, our heroes are trying to save the entire world just like every other cliche genre fantasy series out there. And it doesn't even sell it to the readers. As other reviewers have stated, the ending just falls apart because it doesn't really have much backbone to it.
If it had been kept toned down, with a focus on characters and world-building, I would have been a lot more satisfied by this series.
Download The Gates of Night ERUB
Download The Gates of Night DOC
Download The Gates of Night TXT
Read information about the authorI've been interested in games since I first fell under the sinister influence of the Dungeons & Dragons boxed set, back in sixth grade. Over the last few decades I have managed to turn gaming from a hobby into a career. Here is a list of the highlights of my life as a game designer. If you have any questions, let me know!
From 1994-2002, I fell into the computer games industry. My first job was with Magnet Interactive Studios, in Washington DC. Sadly, Magnet never managed to hit the big time as a game developer. I worked on a number of projects during my stay at Magnet; for a time I was lead designer on a game called BLUESTAR, a position that was held at other times by such roleplaying luminaries as Ken Rolston and Zeb Cook. However, the only work that ever saw the light of day was some level design on the abstract arcade game Icebreaker.
Magnet began a slow implosion in 1996, and along with a number of other people I went to work for a Colorado company called VR1. I started as lead designer on VR-1 Crossroads, a text-based MUD centered on warring conspiracies – The X-Files meets Illuminati, with a world of dreams thrown in for good measure. When VR1 decided to move away from text games, I started work on a graphical MMORPG based on the pulp serials. After a few twists and turns, the project ended up being known as Lost Continents. But early in 2002 I decided that I'd had enough of the computer games industry and left VR1 to focus on writing. Then in June of 2002, Wizards of the Coast announced their Fantasy Setting Search, and I thought: What about pulp fantasy? And the rest is history. . .
Librarian Note: There is more than one author in the GoodReads database with this name. See this thread for more information.
Reviews of the The Gates of Night
Add a comment
Download EBOOK The Gates of Night by Keith Baker Online free